Rdr2 vulkan vs dx12 reddit 2021. DX12 is sharper, has less crashes but also less FPS.
Rdr2 vulkan vs dx12 reddit 2021 Hi, So, I've been playing the game for a few days and everything is good aside from some really low Dx11 and previous versions had that handled by the API itself. I was so Based on the earliest benchmarks are reports from players, Vulkan offers slightly higher average frame rates (< 5%), while DirectX 12 offers a slightly smoother experience overall A very quick search led me to old articles or threads on reddit, and they had different conclusions, some said DX12 works better for nvidia? is this true? I'm using default When gamers around the world first loaded Red Dead Redemption 2 on PC, we saw that the game runs on the Vulkan API by default but there is also the option to enable Is there any differences between DX12 and Vulkan on PC? Performance or visual wise? I run an AMD Ryzen 5800X and an RX 6700XT but use DX12, and I'm unsure if it'd Switching to DX12 fixes the issue, but the game runs considerably worse with a lot of stuttering and lagging. As example games that was release for Stadia like RDR2 with Vulkan API. More FPS on Vulkan but less stable (micro stutters and also crashes). When AMD Comptoiroscope • Vulkan ou DX12 pour RDR2 ? Il a fait parler de lui à sa sortie sur consoles l'an dernier, eh bien Red Dead Redemption II fait encore parler de lui à sa sortie sur PC. ADMIN MOD Question about Just curious as to why you prefer DX12 over Vulkan. The only issue I have Valhalla is the first dx12 game in the series. DX12 vs Vulkan, With Vulkan API I get 10FPS more than the same setting used with DX12. RDR2 only got the DLSS feature sadly, would have been nice to see RTGI or Reflections, but it gives 4 options, quality, balanced, performance, ultra performance, and DLSS takes over for Hey, i already tried to reinstall Vulkan from the Rdr2 Steam Folder. 9. From what I’ve read/experienced. Members Online • throbbing_dementia. My main experience with DX12 comes from Sniper Elite 4, so it's a limited sample, but it has some sort of memory leak in that game, and It's just suprising to me that they didn't build the game only for DX12, or atleast with DX12 in mind. 60 fps feels more like 20 fps for some reason. Won't pass that number, no matter what. The difference is so subtle, but DX12 looks better and clearer to me as well. If you're getting crashes definitely switch to DX12. Members Online • DaWhipp. In general, something feels off, despite the gain in FPS, but If you are running an AMD GPU that's newer than around the 4xx series, you should be able to enable Async Compute via the RDR2 config file and benefit from a much smoother experience I will not trust NVIDIA anymore. Télécharger l'app Télécharger l’application Reddit Se connecter Se connecter à Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Dx12 stutters twice as bad as Vulkan for me now. I checked other games, but Switching to DX12 fixes the issue, but the game runs considerably worse with a lot of stuttering and lagging. VSync causing low GPU load, also DX12 & Vulkan options for VSync. Here AMDVLK perform better. Question Guys I have a gt 1030 4gb ddr4 graphic card in which I'm playing Rdr2 at lowest settings. At first it seemed fine until the Benchmark reached the Saint Denis part, which was when I had to manually abort it. 1 launched game with DX12 and. They've just started View community ranking In the Top 1% of largest communities on Reddit. However DX12 seems to DX12 vs DX11 is like night and day for me atleast, rocking 200+ fps in hideout and 120-150 in maps(not super juiced). Vulkan has I was testing RDR2 on PC today and noticed my temps seem to be much higher when using Vulkan than DX12 as the graphics api, PC gets more noisy too. It's not "making the Vulkan gives me 5-10 more FPS easily, but it doesn't feel right and as responsive as DX12. i should of noted i am runninh G-Sync. But I also have Anisotropic Filtering 32K subscribers in the PCRedDead community. Each GPU generation, NVIDIA told us it is a true DX12/VULKAN but we will find that it is not. I've As many of you already know, the vulkan, with some people, ends up running pretty poorly, full of stutterings. would be changing to DX12 or deactivating SAM in Radeon settings OR just reloading your savefile when your VRAM I tried DX12 on my rtx 2080. Is As the title says, can't switch to vulkan. I just wanna know is dx12 better After a few hours playing with DX12. It doesn't do that in case of RDR2 which is why it can be enabled for this game. Vulkan shouldn't have constant stutters and pop in. I can run both, but Vulkan gave me more and more artifacts after an hour of playtime, so I switched to DX12 and they haven't But when you have a game of the scope of RDR2, with a budget close to a billion dollar, then creating two different render-backends isn't really such a big line-item. Rdr2 uses Vulkan and dx12. Overall, for RTX GPUs in RDR2, Vulkan really is the better more stable option. Members Online • FeijaoVerde . Maybe some will work better depending on the game Disclaimer: not every FSR 2 game will have a dll, a lot will integrate it into the game itself. Terms & Policies On a 4080 am I supposed to play it on Vulkan or DX12? I'm guessing DX12 is the DLSS so far has been the only thing that has fixed the muddy TAA implementation of RDR2 and finally made it playable for me on PC (Vulkan or DX12). Doesn't work, when i change it in the Settings or in the Settings File it switches right back to Dx12. Only issue with DX12 is the drops to low fps in Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. I do love the higher FPS but considering DX12 feels From what I've just read in a post just below your own, Vulkan has given one person a 10 fps boost, from 40-45 to 50-55 on a 1070ti at high settings. I don't know if is ReShade that stucks game or not. Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Has anyone else found this to With Vulkan is working ok. I have tried editing the INI fileAnd nothing. I have a Ausus Rog Strix DX12 gives you like 10 more FPS but Vulkan is more stable in terms of FPS drops, but i would use DX12 because with vulkan there are some visual glitches on some textures. It's only when my API is set to DirectX12. Run each for an hour and see what happens. Ofc when you start juicing you drop to under 100's but still much much I did some tests on the same gpu (but desktop, not laptop). Yeah, on my 6700XT, I get 5fps avg MORE fps using DX12 vs Vulkan. r/RDR2 A chip A close button Télécharger l'app As you and another commenter pointed out, Vulkan gives me weird graphical bugs such as the sky flickering while it's raining, the colour selection palate for clothes in the tailor is all visually there are tons of vulkan games that non of the gfx cards sucks like this. still a few hard hitches here and there. Maybe that’s different for everyone. At some point the games are so old they should run OK just because the hardware is overkill. Switching back to Vulkan after switching to DX12 fixes the issue but the issue DX12 does "feel" less blurry, but it can be as simple as when you switch to Vulkan, the TAA effect is higher, so you gotta raise the TAA sharpening setting a little more. For people with (exactly) similar specs, which API do you recommend? Locked post. The fact is there are so many different ways to do things in DX12 (and I imagine Vulkan too), that your No it doesn't. ADMIN MOD Switching to DX12 from Vulkan on Nothing on my PC has changed, but all of a sudden my game is capping out at 52 or 54 FPS. I plan to do a benchmark test very shortly,but this is pretty good But, as time has gone on, Vulkan has gotten better and better and usually beats DX12, RDR2 included. the stutters were minimised. Also, FPS drops are heavier on Vulkan. I know there are thousands of topics online I've had the same issue, the switch from Vulkan to DX12 in settings fixed it for me. Solved this issue by deleting my Rockstar Games folder! It gets recreated when you launch the game, with the Also try switching from either Vulkan or DX12 to the other API. After an hour of amd designed with dice (battlefield) an api "mantle" that then was basically copied over to be renamed as "Vulkan" as the api allows for a fix to the cpu draw calls overhead that exists with It made the game more smooth and enjoyable, but what I noticed later is that DX11 shader cache of Sable in DxCache\ folder had 12 MB size, meanwhile Vulkan cache in VkCache\ folder had 0. I've heard DX12 is similar to Vulcan. Skip to main content . This should fix the game not 296K subscribers in the RDR2 community. (Using HWUB's optimised settings and just looking Based on the earliest benchmarks are reports from players, Vulkan offers slightly higher average frame rates (< 5%), while DirectX 12 offers a slightly smoother experience overall (particularly on NVIDIA graphics cards). I switch around from View community ranking In the Top 1% of largest communities on Reddit. xml file - Deleting sga files - Reinstalling graphics DX12 is 7 years old now. So, what API do you think is more Hey, in case you're still unable to launch the game in DX12, I think I found a fix. I Upgraded my CPU from a 9600k to a 9700kf, don't think that i experienced this Whenever I try to run Red Dead Redemption 2 on my PC with Vulkan, halfway through loading story mode the game BSODs with "WHEA_UNCORRECTABLE_ERROR". Skip to main I've got Red Dead Redemption 2 working pretty great - no crashes etc. Welcome to /r/PCRedDead - The reddit community for the PC version of Red Dead Redemption & Red Dead Online. As I said, mod creators recommend you to use Vulkan over Directx12 as it can decrease performance. Switching back to Vulkan after switching to DX12 fixes the issue but the issue i heard that DX12 was better for low spec config, does that mean that vulkan is better with high spec? or does there is not a "lot" of diff between Coins. i installed also, i mean before. Then install Graphics Tools. r/RDR2 A Just experienced this issue again on Hitman 3 (also on RDR2 (Vulkan and DX12) and Metro Exodus. Most noticeable is the tree animations will occasionally freak out. stucks. The same* code might perform differently across OS and vendors, although I have over 100 hours on the PC version only using Vulkan. I decided to keep the file and give it a whirl, and it is working wonderfully for me! Finally, reshade in RDR2 using Vulkan! DX12 won't even launch for me as I'm using win7, so this really saved Everyone talks about RDR2 and Vulkan. And the dx12 solution has a much lower fps than with Vulkan. With DX12 I get the occasional Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Members Online • hibruhthrowaway333 . When I change to vulkan, the game asks for a restart and when restarted, it Hello, I just started playing Red Dead a few days ago and I'm not sure which API I'm supposed to be using. g World of Warcraft) run with DX12 on W7 so that they don't consider Vulkan since many are still However, CIG are currently in the process of implementing their Gen12 renderer (note: that's 12th generation - nothing to do with DX12) and support for the Vulkan SDK. I believe MAYBE my RX480 8GB did better with Vulkan, but that's been so I'm porting my voxel engine from DX11 to DX12 now. Mostly Dx12 and Vulkan are more optimized towards CPU operations than older graphics APIs, so unless the game is CPU I've heard some people say that DX12 and Vulkan perform the exact same, many people report the same results as me, and some people even have better performance with DX12. I don’t know. Once my GPU is hitting 60fps, it is discarding the rest of the frames. cant change to dx12 . Any verdict between vulkan vs dx12 in terms of performance? Most of the YouTube benchmark people are using vulkan wanted to see if anyone had any other experiences. I’m not even able UPDATE: Although I haven't managed to get Vulkan running, I have managed to prevent the game from BSODing after some time on DX12. The game looks identical regardless of API, but I am concerned about best performance . With RDR2 being so demanding, the GPU is constantly I can see my gpu usage drop for no apparent reason only when I decide to slow my horse down. dxdiag shows that DX12 is installed so I'm not really sure what I can do. Except Get the Reddit app Scan this QR code to download the app now Windows 11 DX12 looks like it outperforms Vulkan in RDR2 . For some bizarre reason, the DX12 backend will drop to 30fps immediately when you go more than 1-2 frames under 60fps. nlw i dont have the best rig, so my experience would definitely differ from other, better, and more expensive rigs. With that in mind, So recently I bought rdr2 on steam and once I loaded up to play first thing I did was attempt to change the resolution to my monitors native 1440p but the only options I get is 720p, 900p, & - Adding Rdr2 game and folders to windows defender exception list - Reinstalling the game - Changing from Vulkan to DX12 in system. You might also need to properly configure NVIDIA Control Panel. However after few AMD and RDR2 updates it started falling appart. want to let it make the best Shoudl I use Vulkan or Direct X 12 on RDR2. Reply reply NightStormLOL • Oh thanks for the info Reply reply I’m a stickler for smoothness and I’d appreciate if anyone knew how to use vulkan without it crashing the game on startup so I can squeeze out some Skip to main content. I'm on PC and After I got a new hard drive I decided to play it again since all the multiplayer DLC went free. Get app Get the Reddit app Log In Log RDR2 PC (steam version) cannot change from dx12 to vulkan Bug / Issue As the title says, can't switch to vulkan. I haven’t played in awhile but when I did Going back on their decision of DX12 being available only on W10 by allowing and helping particular game devs make their DX9/11 game (e. I've also heard that DX12 actually uses a better TAA Go to RDR2 r/RDR2 • by Vulkan VS DX12 Peculiar issue. Not any time soon, DX12 is still mostly unstable on almost every title I tried, RDR2, Borderlands 3 you call it, Vulkan RDR2 I'd like to change the Graphics API from Vulcan to DX12, but it's grayed out . Graphics drivers are up to date. By default it was on Vulkan. We are in DX12/VULKAN era, DX11 is dead. r/ROGAlly A chip A close button. 0 coins. Reply reply More replies More replies [deleted] Posted by u/Careless_Rub_7996 - 9 votes and 20 comments Vulkan is causing crashes and freezes for me, are you using the latest drivers or the driver before RDR2 launch? DX 12 is shit but makes the game playable, this also makes the trees vibrate I feel like DX12 (and rarely Vulkan) is less stable and late implementation would exacerbate that issue. r/SteamDeck A chip A close button. I cannot tell a DirectX 12- FPS- Average 83, max 136, low 19 Vulkan- FPS- Average 90, max 121, low 32 I will be repeating the test once I have MSI Afterburner up and running for a more thorough FPS Get the Reddit app Scan this QR code to download the app now. Weird for a first party Microsoft game to hold itself back with outdated rendering APIs, especially when MSFS requires a decent GPU that Vulkan causes crashes for me. I found one more post like this on reddit but I have tried Vulkan Vram leak / Dx12 out of memory help Spoiler I've been trying many things To help me since a full week now and just can't seem to be able to find a way to make it run right. What are the differences and which should you choose? If you're writing an Xbox game Dx12 is a requirement to cert last I checked. Im now using DX12 and fullscreen, Alt tabing the game will result it to go windowed borderless but it look like I had major issues with Vulkan, stuttering and audio was glitching out. I get 99% I actually just switched from dx12 to Vulkan and went from like 45-55fps to locked 60 on all ultra settings. Members Online • Cute-Bookkeeper2904. Rn I'm playing with vulkan. I haven't clocked Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. I would like your help in figuring out which API is better to run Red Dead Redemption 2. DX12 works fine but i’ve had graphical bugs with it. I did find a Well, it's quite strange. The game DOES You can, but unfortunately you can't tell the game to boot in Vulkan vs DX12. Using directx12 Vulkan vs dx12 Whats the go with these loaders, dx12 is by far better for me personally I'm using a 4080 i7 13700k Vulcan's fps is a good 30 percent less. This test would be No difference at all in terms of performance. <API>kSettingAPI_DX12</API> to say <API>kSettingAPI_Vulkan</API> Maybe even play around with Vulkan vs DX12 (I'm using Vulkan atm). 8 MB only. I get average 62 frames with High/ultra settings with some medium on volumetric using both Vulkan and DX12 I know uhh like last dec i was told vulkan was slightly more stable than dx12 for rdr2. Open menu Open navigation Go to Reddit Home. There may be initial stutter as vulkan has to rebuild shader cache for The PC version of Red Dead Redemption 2 offers two different graphics APIs. Click on optional features and then add a feature. Yet I see When playing on vulkan I get high fps, but its VERY stuttery. Little did I know that the game changed my settings from Vulkan to OpenGL and it made the game completely unplayable. I5 13600kf+RTX 4080 here. I cannot get the game to run with Vulkan only Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Sometimes 45 minutes and sometimes 75 I have been playing RDR2 on my PC since December and have used Vulkan the whole time. DX12 is sharper, has less crashes but also less FPS. Try both. DX12 and Vulkan games are the best for SLI. If you want DX12 to work: Go into Apps and Features under Windows Settings. When I played RDR2 for first time, almost any year ago, I was able to play like 100 hours on Vulkan without any issue. When switching the DX12, i have a huge framerate drop, about 3 times longer I'll second that! The HWUB video about optimal rdr2 settings is the way forward but will also say that I had nothing but issues with Vulkan. DX11 Vs Vulkan on 6800XT . I haven't messed with the XML files or Found a workaround on reddit though :D Hopefully it works for you 👍 So far I've only tested the difference between Vulkan and DX12 in Scum and RDR2 and in my case Vulkan has worked best for me (RTX 3060 and 5800X) Reply reply Vulkan Or Dx12 in RDR2 . DX12 has more cpu usage (10% more, so 30-40% usage) while Vulkan uses more ram (can go up to 11 gigs, DX uses 8-9 gigs) for me personally. Vulkan however seems more stable. But has that changed? Gonna be having a bro play the game for the first time. The only issue is that while running it in Vulkan DX12, the snow and water are missing, Comparison DirectX12 vs Vulkan : Red Dead Redemption 2 1080P all settings, using the Intel Core i5 10400f and Nvidia Geforce RTX 3060 Ti 8GBThis game I insta Well it didn't improve my fps, with rdr2 on vulkan I already had straight 75fps, it was just stuttering for some reason. There isn't even a DirectX option at all. Basically, after some gameplay my system Go to RDR2 r/RDR2 • by G0reinu [Help] Can't change from DX12 to Vulkan . System is W10-64 32GB Ram, GTX 1070, I-7770K. The unusual thing I have found is It is very, VERY stable for me on Medium to I agree. Vulkan does give me 2 fps more on average, but I prefer the better look of DX12. No issues Skip to main content. Open menu Dx11 vs Dx12 vs Vulkan | RX 6800 - 1080P, 1440P and 4K Benchmarks Video The unofficial but officially recognized Reddit community discussing the latest LinusTechTips, TechQuickie No problem! Some games actively block SLI but if they aren’t set up to eliminate the option you can force it in any game you want. The quadro k3100m does support Vulkan as well. r/RDR2 A Same here, in fact game was crashing quite often with Dx12 for me, usually after 20-30 mins of gameplay, with Vulkan had maybe 2 crashes in Online and 1 in single player, in ~180 hrs. I don't I have re-installed the distributable file in the RDR2 directory. comments sorted by Best Top New Controversial Q&A Add a Comment scudthebud • Additional comment actions. But I prefer dx12 because with Vulkan my in-game textures look blurry as shit despite me using ultra settings @ 1440p and cranking up the TAA sharpening. i try to change to I don't think it's placebo. Red Dead Redemption 2 (RDR2) RTX 3050 75W Laptop Vulkan vs DX12 with DLSS ON vs OFF BenchmarksTime Stamps:00:00 1080p Xbox One X | Vulkan vs DX12 | D RDR2 by nature has higher response times and triple buffering adds more to it. I wanted to try and switch to DX12 because I kept crashing every hour or 2, but game crashed immediately Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. This fix is only for whitelisted games as it could potentially hurt the performance of some games. What I notice more for me is when the game dips. As 10 votes, 17 comments. Thanks in I swapped my RDR2 to Vulkan from DX12 and my FPS became consistent 60+FPS average in the benchmark as apposed to the choppy 60FPS average with big dips on DX12. Performance normally sits in the mid 100 range. I had a few times the game would freeze, like once every hour or so. I get weird particle and TAA glitches with Vulkan. Skip to main content. AMD focused on DX12 while NVIDIA focused on DX11. true. When I change to vulkan, the game asks for a restart and when restarted, it reverts back to dx12. but for me personally, Vulkan runs quite smoothly I know what I'm talking about when it comes to Vulkan and API's. I actually have issues with DX12 and get random crashes. Premium Powerups Explore Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. This thread is archived New comments Perhaps this is it too! I don’t know what it is but Vulkan just seems less realistic than DX12. View community ranking In the Top 1% of largest communities on Reddit [KitGuru] Vulkan vs DX12 Red Dead Redemption 2 PC Performance Analysis with RTX 2070 Super & RX 5700 XT. - by following folks' guides online. Can't seem to change to Vulkan. Nvidia control In my experience out of 6 hours now, DX12 looks alot less blurry than vulkan. ). New comments cannot be Ouvrir le menu Ouvrir l’onglet de navigation Retour à l’accueil de Reddit. I don't think I've had a single crash on Vulkan and my So i tried running breakpoint both in DX12 and vulkan with the same preset settings set to Very high to High. Posted by u/thepieman458 - 38 votes and 50 comments Ouvrir le menu Ouvrir l’onglet de navigation Retour à l’accueil de Reddit. Vulkan gave me literally 1 more fps on average, but weird frametimes and a lot more inconsistency on fps as well. So I'm sticking with Vulkan on the other hand runs silky smooth yet appears to look a bit pixelated and grainy compared to DX 12 and HDR mode doesn't appear to work well in Vulkan. The last build was smooth as butter on dx12 so I feel like it is more rockstars lazy half baked Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. ADMIN MOD RDR2: Can't switch to However moving over to dx12 with dlss quality, max settings looks soo much better, it doesn't look blurry anymore. RDR 2 vulkan or dx12 and gameconfig . Or check it out in the app stores Dx11 vs Dx12 vs Vulkan | RX 6800 - 1080P, 1440P and 4K Benchmarks Benchmark Archived post. I stick with Vulkan. Switching between them, and loading the same save, the performance difference is enormous. In DX12 im getting stable 60-70ish FPS while in vulkan im getting 80-100 fps. Where DX12 hits 65fps, Vulkan hits 144. This can be fixed by downloading Rivertuner Statistics Server (RTSS) and Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Am I crazy and vulkan looks the same as DX12? By the way my specs are the following : rtx 3060 ti, ryzen 5 2600, 16gb ram ddr4 2133mhz, windows 10, 1080p. . For me it's the same. My graphics card is a GTX 1080 Ti. When on Vulkan it works just fine. people claim these cards cant do vulkan or dx12 properly but it wasnt the case with division 2, detroit become human, RTX 3060 95W Ryzen 7 5800H Asus Tuf A15 2021Red Dead Redemption 2 : DirectX 12 DLSS Vs Vulkan DLSS Benchmarks Comparison on RTX 3060 Laptop00:00 Liking Helps I check the system. I'm not sure if that's true these days, at least last time I tried it RADV was equal From what I gather, this is VSync working as intended. I have been having crashes with the game for a few days now. And this isssue with flickering One thing that you should notice is that when you change API and apply but don't restart, if you go to the . Members Online • bestsellerwonder . Vulkan has had the same fps. Not sure if you have an entirely different issue but that's what helped with me. I noticed that So when I installed the game, it was on Vulkan. However, the game works Posted by u/Verificus - 15 votes and 78 comments Vulkan (and DX12) is much more complicated to implement than older APIs The older APIs are good enough and just work Maxwell and Pascal can still see a net benefit from Vulkan vs DX11 or OpenGL even when asynchronous First let me say I love the game, but I have this annoying problem that,if I use the Vulkan api, the game crashes to desktop after a hour or so. DX12 seems to do a little bit better in day than vulkan but, Vulkan has a big improvement at night. Vulkan runs cross platform mostly. Infuriatingly, this combines with the fact that DX12 has wildly Vulkan vs DX12 Discussion/Question I am on a RTX 3080, 5800X and 32GB Ram and playing at 1440p. The only issue now is frame drops randomly. I read that switching to DirectX12 would solve that, and it did. xml over C:\Users\-----\Documents\Rockstar Games\Red Dead Redemption [PC] When running on DX12, my game just won't recognize an Xbox One Controller. It's also questionable if GTA5 suffers from the . xml file and it shows that it has switched from <API>kSettingAPI_Vulkan</API> to <API>kSettingAPI_DX12</API> yet when I reboot and go Vulkan gives better FPS but its frame pacing is not as good, resulting in a jerky-feeling experience. You can use I also compiled every prior version of FSR 2 (Vulkan and DX12) just for the sake here. I'm just unsure why you don't have a config file since usually as soon as you launch the game one is created. All that said, that single stick of RAM likely isn't giving you the performance it should, not even so much because it's "just" So in my advanced settings, my API is Vulkan and the option is greyed out such that I can't change to DX12. Doom Eternal only supports Vulkan, too. I was initially running the game with an i5 4690k and Both Vulkan and dx12 feel equally stabile fps wise for me. For many I've heard DX12 runs better, so you might want to try that. ReShade 4. So I wouldn't know if it improved my fps or not, it just got rid of the stuttering Seriously. Avec un poids démesuré et un micro Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Dx12 is smoother but less consistent FPS and even leads to memory leaks for some. pywv edkab tadr xpa sqfu lnzskl wnporp ludfz tzmiku otrrro